Given the amount of time martial artists spend training for the unarmed combat situation, it is frightening how little time is spent on considering the circumstances surrounding those situations themselves. As with most issues in the martial arts, specific styles have a tendency to create a scenario that their skill set is best suited for, and then choose to believe that all scenarios will happen in that manner. This not only cheats them out of a variety of training opportunities, it is downright dangerous for the student. Instead of imagining combat as we wish it would be, let’s try to look at it as it really is.
Rory Miller’s book “Meditations On Violence”, does a very good job of describing the fact that violence is a very large concept that is difficult to easily define for every situation. Along those lines, let’s be clear that for the purposes of this article we are only discussing a one on one confrontation between two adults. Further, we are going to be talking about three distinct scenarios which we will define and then show how those scenarios both overlap and how training for each can better prepare you for the other. Those three scenarios are “The Duel”, “The Fight”, and “The Assault”.
The Duel
Whether we chose to admit it or not, this is the paradigm that most martial arts spend a majority of their time preparing for. What defines a duel in the context of unarmed combat? For our purposes we shall define it as: “A contest between two individuals who have both agreed to engage in combat under the guidance of a set of rules with a clear structure to determine a winner. The duel will take place at a designated time and location and civil and criminal charges will not be pursued for any injuries incurred by the participants.”
So what are we describing when we consider the Duel? It encompasses everything from a light sparring session, to a point tournament, to a randori session in Judo or wrestling match, all the way up to a mixed martial art contest. Every one of these situations involves participants who have a clear structure of the conditions they must compete in, what tactics they are allowed to use, what the possible outcomes are, and the maximum time limits the encounter can last.
We can note, that on the basis of these criteria alone, there is seems to be little similarity between the Duel and, let’s say, a street fight (which will be defined in our next section). The Duel is little more than an athletic contest between people who for the most part will be utilizing the same skill set and tactics to gain victory. This is largely the type of training most martial artists engage in. A judoka does not spend hour after hour in the dojo learning how to slip a boxer’s jab in order to execute a perfect O-goshi, nor does a Wing Chun stylist spend time learning to defend the single leg takedown of a skilled wrestler. Instead, most stylists spend an inordinate amount of time learning to defend themselves from someone attacking them with the exact same tactics they would use themselves.
This is one of the key drawbacks of the Duel mentality when we apply it to practical self defense. In creates in the practioner a set expectation of what combat will look like, an expectation where we impose our own ideas into the tactics our attacker will use. This delusion leaves many practioners unable to think outside the box and adapt to something unexpected. A fine example of this was the early Ultimate Fighting Championships when stand up fighters who’d never considered the ground game were being defeated left and right by wrestlers and BJJ stylists.
This brings us to a second danger of the Duel mentality and that is how the Duel deals with “Range”.
More often than not, the arts best suited for a Duel have a particular range of combat they are best suited for. Boxers fight in punching and clinch range, Tae Kwon Do stylists fight at kicking range, and BJJ practioners fight on the ground. They are able to specialize in these ranges because the rules of their contest are designed to keep the battle specifically in those ranges. Put a TKD or BJJ stylist in a closet where there is no room to kick or get a takedown and you will quickly see them revert to the most basic concepts of defense that are totally outside the guidelines of their art. This problem does not affect all Dueling arts to the same degree as both MMA and Muay Thai attempt to address a variety of ranges within the context of their competition.
Finally, the tactics that one might use in a dueling context could be completely inappropriate for situation you are dealing with, or might simply not be able to be applied in the same manner. Let’s take the concept of a boxer’s jab. In the ring, this is one of the boxer’s most effective and important tools than can be used to create distance, inflict damage, and set up combinations. However outside the Duel, your jab might strike the attacker in the skull and result in the breaking of your knuckles. Or you might immediately end up in a wrestling type encounter and not be able to use the jab. The same can be said for a double leg takedown. Perhaps your altercation is taking place in a crowded bar where there simply isn’t room to execute the maneuver or when you try to do so on the street; you slam your knee into the pavement and injure yourself (something that Renzo Gracie once told me happened to him in a street fight).
All of this is not to say that the Dueling paradigm does not have many benefits. Actually, there are a number of positive benefits that you can honestly only learn in the context of a competition. Matt Thornton of the Straight Blast Gym speaks often of the concept of “Aliveness” in your training. This means that once a technique or tactic has been learned by the practioner, it comes to be trained in a way that develops an understanding of timing, distance, power, and how to utilize that technique against a fully resisting uncooperative opponent.
This is one thing that is often missing in the non sport specific martial arts and its absence becomes obvious when practioners of these styles have to deal with practioners who train in a more “alive” manner. Realistic sparring (which is essentially Dueling) should include some degree of hard contact and movement where the goal is not so much to gain points but rather to stop your opponent. This hard contact teaches you both to strike with real power and timing but it also serves a callusing for your own body. Once you have had your bell rung a few times, you won’t be afraid of it anymore and can learn to deal with it in a more effective manner.
By this same token, to some degree your training should include the “unmatched” Duel. That means you are competing against someone who is fighting outside your preferred tactics. If you have good boxing skills, you should spar someone who is going to try to take you down or is going to work leg kicks against you. This will keep you from being stuck in a mindset of only using your favorite skill.
You can also make your Duel training more realistic by adding variables to the environment such as forcing yourself to fight with your back to the wall or in a smaller area, or if you favor ground fighting, force yourself to work for takedowns that are more “throwing” oriented as opposed to level change oriented.
If you add these concepts to your practice and also keep your mind open to the fact that the Duel is not the only vision of combat, you are creating an effective training methodology that will span across all three of our paradigms.
The Fight
When most people think of the situations where they are most likely to use “self defense”, what they are really thinking of is the scenario of “The Fight”. The Fight, defined, is: “A violent encounter between two willing individuals that is most often predicated by a verbal altercation and some degree of posturing. No rules or tactics are established, nor is there a clear criterion for what will end the encounter. There is no telling if both, one of, or neither of the participants has any training. Further, both participants may face civil or criminal charges for their role in the encounter”.
When many people say they want to learn how to defend themselves, they are usually saying they want to learn how to handle “The Fight”. Throughout our training, we often fail to realize that while we think we are training for “The Fighting”, we are in actuality training for “The Duel”. On the surface, it is easy to believe that the two are closely related but they are more like second cousins.
Our first difference is in the fact that unlike the duel, which takes places at a set time and place that allows for some degree of preparation, the Fight takes places more on the spur of the moment and can happen anywhere at all. Locations could include a bar, in the home, on the street, or anywhere else you can imagine. This element of surprise is important for two reasons. One, you do not know what type of opponent you are dealing with. He could be a random dude of the street who is more bark than bite, or he could be a five time Dutch Kickboxing Champion. Your only indicators of his ability will be gleaned in the build up to the fight, a period of time that Rory Miller refers to as “The Monkey Dance”, a time frame where both participants tend to posture and talk in order to both psych out their opponent and psych up themselves.
The second reason is the adrenaline rush that comes from conflict. In a Duel, you have forehand knowledge of what is about to occur and you have had the opportunity to mentally prepare for it. While you are bound to be nervous, you have already considered the possible outcomes for the situation. In the Fight, you are forced to deal with a great deal of stimuli in a short amount of time. The “Fight or Flight” instinct is going to be in full effect and you are going to be faced with all the physiological changes that come with adrenal stress, to include auditory exclusion, tunnel vision, and tremors. More than likely these factors are going to keep you from performing anything but gross motor functions, especially if you have never participated in good hard sparring and wrestling to prepare yourself for them.
Another difference from the Duel is that in the Fight there are no set rules or tactics. You do not have foreknowledge of what types of attacks you will have to defend against and common “illegal” maneuvers such as groin strikes, head butting, and eye gouges might be used (either by yourself or your attacker). Additionally, where as many Duels begin with the participants separated in such a way that they have the opportunity to use movement and tactics to control distance to their advantage, many fights begin with the participants no further than arms length apart and not in a prearranged fighting stance. This set up precludes many of the techniques utilized in the Duel, such as kicking and effective boxing. When grapplers make the unsupported claim “90% of fights end up on the ground”, they do not add the qualifier that it happens becomes many people do not know how to fight at this close of a range. Lacking this knowledge, then end up in a FUT (what we refer to as a “fucked up tangle”) and fall to the ground.
Knowing that we will not be able to dictate our range in a Fight the same way we will in a Duel, this calls for us to alter both our tactics and techniques accordingly. This is why some things that do not work very well in the context of the Duel can still be effective in the context of the Fight. Take the Jeet Kune Do Straight Blast for example. Essentially a version of Wing Chun vertical fist chain-punching, the Straight Blast can be a difficult tactic to employ in an unmatched Duel. When the opponent has the foreknowledge of your skill set, the ability to control range, and knowledge of takedowns, it is not that hard for them to counter the Straight Blast immediately with a double leg takedown level change. This has led to many MMA enthusiasts to claim that the Straight Blast is useless.
If we place the tactic in the context of the Fight however, things change. Since you are already at close range with your opponent, you have a very good chance of landing the first strike if you engage preemptively. After this first contact you do not let up and fire punch after punch until the opponent is backing up, and then you can move into clinching range. It is at this point in the altercation, where you have gained the upper hand, that you then might be able to employ tactics such as wrist or arm locks, foot sweeps, and other maneuvers that you cannot often make use of in a Duel.
Since I made mention of engaging preemptively, we have to consider the final major difference between the Duel and the Fight, and that is legal ramifications. We live in a litigious society where violence is punishable not just in a criminal context but where you may also be liable for the injuries you inflict on the person you Fight with. It seldom matters who threw the first punch or if you feel you were engaging in self defense. Engaging in a Fight is a slippery slope of legal problems that should be considered very deeply and in much more detail than I am going to address here. There is a reason why people say the best way to win a Fight is to not get in one.
This is where the Fight is unique from both the Duel and the Assault. In the Duel, both participants are free from legal action for their involvement and as such they both choose to participant. A Fight can only occur if both people are willing to engage in it. If you chose not to, and both make these intentions clear and try to escape the situation, the Fight transforms into “The Assault” and now we are faced with different considerations.
How do we as martial artists prepare for the Fight? The greatest aspect of preparation is psychological and mental. Learning to defuse potentially violent situations, if not avoid them completely, is a key component. This can be combined with scenario based training that includes verbal interaction that simulates the “Monkey Dance” in order to at least attempt to replicate the adrenaline rush that comes with conflict as well as hard contact sparring so that you can see which tactics work better at this range versus the ones you may normally utilize in a Duel context.
The Assault
Now we come to what we should most be preparing for if we are considered with self defense, yet what we spend the least amount of time truly learning about. An Assault is: “An act of violence perpetrated on one individual (the attacker) on another (the victim) without the victim’s consent or prior knowledge. This act of violence has no governing rules and the severity of the violence could range from a minor injury to attempted murder. While the victim has an inherent right to defend themselves from their attacker, they must exercise due regard to their own use of force as it relates to the law.”
This is the real deal folks. When we talk about assault we are getting down to the most ancient and basic interactions of human beings, the primal nature that has not changed for millennia, no matter how much we may like to think society has changed us and civilized us. At the core, assault is about one individual trying to impose their will upon another for their own gratification. That gratification could be monetary as in a mugging, sadistic as in a thrill kill, or sexual/power based as in a rape.
If we look at our three paradigms as a progression from most civilized to least civilized it is clear why we talk about the Assault last. We also do this because it is an extension, emotionally and mentally, of the Fight. As with the Fight, we are going to be forced to deal with adrenal conditions, a lack of rules, and no clear outcome or time frame for the violence to last. The Assault is the most dangerous of violent encounters because it is the one in which the Victim has the least amount of warning and control over the situation. You may have no notice of it prior to it occurring and you may not, initially at least, have the opportunity to escape it.
It is almost impossible to truly prepare for an Assault. Scenario based training, both in a Dueling and Fighting context, can provide some preparation but there are too many other variables that are impossible to replicate. The best things you can do outside of your scenario training is use awareness and avoidance to minimize your vulnerability, while also accepting the fact that Assault is something that CAN happen. When you train, train for the worst case scenario and work on your weaknesses more than your strengths.
Regarding your tactics, the Assault is the scenario where you must truly be able to think outside of the box. When your life is truly in danger, concepts of fair play are no longer valid. Eye gouges, ear slaps, and groin strikes become primary weapons. Your attacker has already gained an advantage over you due to the circumstances of the attack and the fact that he has probably landed the first series of strikes or gained some control of your body. We need to circumvent those advantages in the simplest way possible. We have to be more ruthless and mean spirited than the attacker. Essentially we have to want to survive and escape this Assault more than he wants to complete it.
Which leads us to the most misunderstood and difficult aspect of the Assault, the responsible use of force. Many instructors do not address legal considerations as they relate to an Assault scenario, choosing instead to go the macho route of “It’s better to be judged by twelve than carried by six”. While it is very true that you must do everything in your power to keep yourself alive, it is a very fine line between appropriate use of force and excessive force.
It is important to remember, that many situations that would fall under the criteria of an Assault such as mugging or home invasion are most often perpetrated with a weapon. Once we throw a weapon in the scenario, we are no longer in the Empty Hand Paradigm and will have to adjust both our own use of force and the legal ramifications as such.
Interesting..the thing to remember about "Assault" is that in some states (like NY) "Assault" is a specifically defined criminal offense. In NY Assault occurs when one person intentionally (or recklessly or with criminal negligence)causes physical injury to another person.
ReplyDeleteI could actually start a "fight" with a punch to your face that causes no physical injury (defined as Harassment in NY and only a violation)and if you, while defending yourself, cause me to submit but continue to break my orbital socket and blind me...YOU are now facing a charge of Assault.
While I see that Rory is trying to make a "rule of thumb" differentiation between violent encounters, definitions need to be carefully considered in light of your local laws.
There is a similiar state law in Washington. If I start the "fight" but then surrender and attempt to leave and you continue to attack me, you are now the liable party.
DeleteConsider it a "Mindset Definition" as opposed to a "Legal Definition". My intent was to give a broad enough definition that an individual could use to view different aspects of how they train and what conditions they might use those aspects for without getting into the laws of a specific state or an outright legal definition.
ReplyDeleteYour statement is absolutely correct. An individual needs to know not just what the law states in their locality, but also how that law has been interpretedin the past. There is a great book called "The Self Defense Laws of All Fifty States" that covers a great deal of this information.
Interpretation of the aw means a great deal. back in the late 80's Judge Penny Wolfgang had ruled that a 2x4 is not a deadly weapon in Buffalo/Erie County. Talk about out of touch with reality!!!
ReplyDeleteI think the interpretation portion is what is most missed by martial artists. Since the results of court proceedings and litigation are not easily available, many people do not know what precendents have been set by previous cases in their area. Sadly their are very very few "hard and fast" rules as it relates to self defense.
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